Master Game


How it works?
First the master move is recorded. The objective is to repeat the same move as better as the student can. At the end a sound is played representing the level of fidelity the student achieved.

Master Game from Pedro Andrade on Vimeo.



Project developed in 24 hours as part of the Physical Computing class with Massimo Banzi at the Copenhagen Institute of Interaction Design.

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by
David Sjunnesson
Pedro Nakazato Andrade
CIID


pictures by Pedro Nakazato Andrade
video by Mary Huang